the roguelike archive

ASCII illustration

Twenty-six games, a few crooked family trees, and more than forty years spent deciding whether to open a door.

This is an encyclopedia of traditional roguelikes: games where movement, exploration and combat proceed through considered actions in a dangerous, partly generated world. It follows their history through individual games, the people who made them, and the ways their rules changed.

The terminal is one of this history’s homes. So are handhelds and tile displays. The entries stay with traditional play, including the relevant modes of games that offer several ways to play.

Find a way in

Games, A to Z

The opening ASCII drawings are illustrations. They are not game captures or exact maps. Real screenshots are labelled with their recorded edition and date.

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