A timeline of traditional roguelikes

Dates are milestones, not always birthdays. A prototype, a public beta and a finished commercial release may be years apart. The linked entries explain the distinctions and give sources.

 1970s   dungeon experiments
   |
 1980s   terminals and source
   |
 1990s   families and worlds
   |
 2000s   forks and small games
   |
 2010s   focused new designs
   |
 2020s   old forms live on

Before the name

In the 1970s, PLATO dungeon games and Don Worth’s Beneath Apple Manor explored computerised dungeon play before Rogue appeared. Earlier does not automatically mean a direct influence.

Before Rogue

1980 to 1989

1990 to 1999

2000 to 2009

2010 onwards

The dates keep going

Jupiter Hell reached 1.0 in 2021. Caves of Qud followed in 2024 after a long public development. NetHack reached 5.0.0 in May 2026, almost four decades after its first releases.

This is not a sequence in which each new game replaces the one before it. Rogue, Angband, NetHack and their relatives still offer different kinds of expedition.

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