The road closes over you

THE BELL BELOW / II / THE THORN ABBEY

              .
       .                .
                ___
               /   \
              |  +  |
              |     |
              | ... |
              |_____|
          ____/     \____
         /               \
        /   _i_     .     \
       /   |   |           \
  ____/    `---'    .       \____
         .             .
     .       .     .        .
.-------------------------------------------.
| CINDER WITCH                RANK 2        |
| BLOOD [......   ] 0/6    MIGHT 1          |
| FLAME [**** ]     4/4    BURN  4          |
'-------------------------------------------'

Your lantern falls. The dark comes close, and you discover that it has been holding its breath.

Here ends this fate, 2 of three keys in your keeping. The bell has not finished with the country above you.

A road remembers every footstep. Even the one before the last.

Use Back to return to an earlier choice, open a saved bookmark, or begin another pilgrimage. Revisiting a page restores that exact moment; the old road is still there.

Begin again as the Cinder Witch

What you carry

I. Reed token / Wren remembered; a name can lower a sword.

II. White thread / Edrin's oath; +1 Ward damage against the Bellkeeper.

Mercies kept: 2 of 3. Weapon: hazel wand.

 + I    --- @ II   --- . III  --- . IV   
 road       abbey      choir      bell
 + travelled    @ here    . beyond

Keep this fate / bookmark this page

Field guide / rules, callings, and saving

The Bell Below / choose a new pilgrimage

Leave the book / games at r13.xyz