Sir Edrin, still at his post

THE BELL BELOW / II / THE THORN ABBEY

                _______
               /       \
              |  _____  |
              | |__|__| |
              | .  |  . |
               \___|___/
             ___/     \___
            /   \_____/   \
           /  /|       |\  \
          /__/ |   +   | \__\
          | |  |       |  | |
          | |__|___ ___|__| |
          (___(____|____)___)
              /   ||   \
         ____/____||____\
        /   /     ||    /\
       /___/      ||   /  \
      (___)       ||  /____\
                  ||  (____)
      _/x\_       \/     _/x\_
  ___/x\__x\____________/x\__x\___
.-------------------------------------------.
| GRAVE KNIGHT                RANK 2        |
| BLOOD [######.. ] 6/8    MIGHT 2          |
| FLAME [...  ]     0/3    BURN  3          |
'-------------------------------------------'

Sir Edrin still stands. The movement changes; the next exchange is yours to read.

Sir Edrin / 4 blood remaining

INTENT: THE OLD WOUND

His knee fails. The sword drops. Strike gains bonus damage, or mend while he cannot answer.

Burn interrupts the enemy. Mend spends your turn: the enemy still attacks. Damage and costs are shown on each choice.

Your move

Strike / deal 3; take 0 blood

Ward / deal 1; take 0 blood

What you carry

I. Reed token / Wren remembered; a name can lower a sword.

Mercies kept: 1 of 3. Weapon: notched sword.

 + I    --- @ II   --- . III  --- . IV   
 road       abbey      choir      bell
 + travelled    @ here    . beyond

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