Wren remembers the shore

THE BELL BELOW / I / THE DROWNED ROAD

            .                   .
                   .
        /\____/\
       /  .  .  \          _i_
      (    Y     )        |(*)|
       \  ---  _/          `-'
        |  |  |           / | \
        |--o--|          .  :  .
       /|     |\
      / |     | \       /|
     /  |     |  \     / |
    /   |     |   \   /  |
   /  __|     |__  \_/  /
  (__(__)____(__)_______/
        .    .         .   / / /
   .               .      / / /
.-------------------------------------------.
| CINDER WITCH                RANK 1        |
| BLOOD [###..    ] 3/5    MIGHT 1          |
| FLAME [.... ]     0/4    BURN  4          |
'-------------------------------------------'

Wren. A small name for such a long absence.

He carries you over in silence. On the far shore he gives you a reed token, the living shape of the first key. The white hound puts its head on his knee.

You have kept your first mercy. Somewhere under the abbey, a sword becomes a little heavier to lift against you.

"Tell the knight I came back. Tell him the dog waited."

Choose your way

Climb to the wayside fire

What you carry

I. Reed token / Wren remembered; a name can lower a sword.

Mercies kept: 1 of 3. Weapon: hazel wand.

 @ I    --- . II   --- . III  --- . IV   
 road       abbey      choir      bell
 + travelled    @ here    . beyond

Keep this fate / bookmark this page

Field guide / rules, callings, and saving

The Bell Below / choose a new pilgrimage

Leave the book / games at r13.xyz