The Bellkeeper
THE BELL BELOW / IV / THE BELL BELOW
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___/________\___.-------------------------------------------. | BELL THIEF RANK 3 | | BLOOD [#....... ] 1/8 MIGHT 3 | | FLAME [**.. ] 2/4 BURN 3 | '-------------------------------------------'
Bellkeeper still stands. The movement changes; the next exchange is yours to read.
Bellkeeper / 2 blood remaining
The children's last note has already taken 3 blood from the keeper.
Edrin stands at your shoulder: every Ward deals 1 additional damage.
INTENT: A STOLEN VOICE
It calls from behind you in a familiar voice. Ward turns toward the lie and costs 2 blood.
Burn interrupts the enemy. Mend spends your turn: the enemy still attacks. Damage and costs are shown on each choice.
Your move
Strike / deal 2; finish the fight
Ward / deal 1; take 2 blood / FATAL at your current blood
Burn / spend 1 flame / deal 2; finish the fight
Mend / spend 1 flame; restore 3 blood, then take 2
What you carry
I. Black-glass tooth / taken from the river; +1 flame capacity.
II. White thread / Edrin's oath; +1 Ward damage against the Bellkeeper.
III. Last lullaby / seven sleepers freed; the Bellkeeper begins with 3 less blood.
Mercies kept: 2 of 3. Weapon: kiln-tempered burial knife.
+ I --- + II --- + III --- @ IV road abbey choir bell + travelled @ here . beyond
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