a look at Wintercry
I’m working on Wintercry, a dark fantasy game in Ren’Py. A wanderer short of money accepts a job at the Old Hack tavern: go north into a frozen, forbidden country and retrieve a manuscript from the castle of Duul-Asdaat.
There is bad ale, a fire that doesn’t quite warm the room, and a stranger who knows too much about you. A promising start to a terrible decision.
It’s a visual novel with RPG choices and dice underneath. A failed roll can leave you injured or short of supplies, with the road still ahead. The game is still in progress. These three illustrations are from its opening scenes.

The Six, beneath the opening song.

The Old Hack, before going inside.

A corner table. Home sweet nowhere.